I finished the code that lets you control the paintbrush with your hand, and added more code that sees how many fingers your are holding up and changes the size of the brush accordingly. This gave me a bit of trouble since I couldn’t access the data in the paintbrush class from the canvas class, since it is the canvas that draws on itself, so instead the python program writes the same data to two separate pipes, and each unity script reads from it’s own.

Here is a video of me testing it out: https://youtu.be/IFLiI-VPVYc