After working my way through a few of the different assembly subroutines, I have come up with a simple game written in assembly. The game is pretty simple, you control a white dot with the A and D keys, and you move around to try and get the green dots. Each time you get a green dot, you gain a point. You try to get as many points as you can before time runs out. The blue bar on the bottom shows your points, and the yellow bar is how much time has passed. Once the yellow bar reaches the end, the game is over. Right no there are no difficulties or levels, but that is something I might add in the future.

Here is a video of it running in an emulator: youtu.be/LkaxdQe1nrM

Here is a video of it running on my Apple IIc: youtu.be/pmBikN_75gs

And here is the code: github.com

Remember that I am not done with this game yet, and the code is still pretty messy because of that.